mirror of
https://github.com/Floriansylvain/whateversfml.git
synced 2026-08-19 11:43:22 +02:00
feat: new base
This commit is contained in:
+79
-20
@@ -1,9 +1,16 @@
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#include <SFML/Graphics.hpp>
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#include <SFML/Graphics/CircleShape.hpp>
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#include <SFML/Graphics/Color.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <SFML/Graphics/RectangleShape.hpp>
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#include <SFML/Graphics/RenderWindow.hpp>
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#include <SFML/Graphics/Vertex.hpp>
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#include <SFML/System/Clock.hpp>
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#include <SFML/System/String.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <SFML/Window/Cursor.hpp>
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#include <SFML/Window/Event.hpp>
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#include <SFML/Window/Keyboard.hpp>
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#include <SFML/Window/Mouse.hpp>
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#include <SFML/Window/Window.hpp>
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@@ -11,34 +18,66 @@ constexpr int DEBUG_REFRESH_RATE_IN_MS = 250;
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constexpr bool VSYNC = true;
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constexpr int WIDTH = 1920;
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constexpr int HEIGHT = 1080;
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constexpr float ASPECT = 16.f / 9.f;
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void updateShapePosition(sf::RectangleShape &shape, sf::RenderWindow &window) {
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constexpr float SPEED = 3.f;
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void updateShapePosition(sf::CircleShape &shape, sf::RenderWindow &window,
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sf::View &worldView) {
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if (!window.hasFocus())
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return;
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auto shapeSize = shape.getSize();
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auto shapeRadius = shape.getRadius();
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auto mousePos = sf::Mouse::getPosition(window);
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auto mousePosWorld = window.mapPixelToCoords(mousePos, worldView);
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shape.setPosition(
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sf::Vector2f(mousePos.x - shapeSize.x / 2, window.getSize().y - 50));
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shape.setPosition(sf::Vector2f(mousePosWorld.x - shapeRadius,
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mousePosWorld.y - shapeRadius));
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}
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std::string getDebugText(double elapsedMilliseconds) {
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std::string getDebugText(double elapsedMilliseconds, sf::View &worldView) {
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if (elapsedMilliseconds <= 0)
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return "";
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auto viewPos = worldView.getCenter();
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return "V-SYNC: " + std::string(VSYNC ? "On" : "Off") +
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"\nFrametime: " + std::to_string(elapsedMilliseconds) +
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"\nFPS: " + std::to_string((int)(1000 / elapsedMilliseconds));
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"\nFPS: " + std::to_string((int)(1000 / elapsedMilliseconds)) +
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"\n\nView x, y: " + std::to_string((int)viewPos.x) + ", " +
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std::to_string((int)viewPos.y);
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}
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void drawGrid(sf::RenderWindow &window) {
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sf::Color gray(64, 64, 64);
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sf::VertexArray lines(sf::PrimitiveType::Lines);
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for (float x = 0; x <= WIDTH; x += 20.f) {
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lines.append(sf::Vertex{{x, 0.f}, gray});
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lines.append(sf::Vertex{{x, HEIGHT}, gray});
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}
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for (float y = 0; y <= HEIGHT; y += 20.f) {
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lines.append(sf::Vertex{{0.f, y}, gray});
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lines.append(sf::Vertex{{WIDTH, y}, gray});
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}
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window.draw(lines);
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}
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int main() {
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sf::RenderWindow window(sf::VideoMode({WIDTH, HEIGHT}), "Whatever SFML");
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window.setVerticalSyncEnabled(VSYNC);
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sf::RectangleShape shape(sf::Vector2f(200, 25));
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sf::RectangleShape worldLimit({WIDTH - 6, HEIGHT - 6});
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worldLimit.setFillColor(sf::Color::Transparent);
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worldLimit.setOutlineColor(sf::Color::Red);
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worldLimit.setOutlineThickness(3.f);
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worldLimit.setPosition({3.f, 3.f});
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sf::CircleShape shape(15.f);
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shape.setFillColor(sf::Color(100, 250, 50));
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shape.setPosition(sf::Vector2f(0, HEIGHT - 50));
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shape.setPosition({0, HEIGHT});
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sf::Clock clock;
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@@ -46,12 +85,12 @@ int main() {
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if (!font.openFromFile("assets/Consolas.ttf"))
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return 0;
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sf::Text text(font);
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text.setString(getDebugText(0));
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sf::Text debugUI(font);
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debugUI.setString("");
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sf::View view;
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view.setSize(sf::Vector2f(WIDTH, HEIGHT));
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view.setCenter(sf::Vector2f((float)WIDTH / 2, (float)HEIGHT / 2));
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sf::View worldView;
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worldView.setSize({WIDTH, HEIGHT});
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worldView.setCenter({(float)WIDTH / 2, (float)HEIGHT / 2});
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double lastTextUpdateElapsedMs = 0;
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@@ -61,17 +100,37 @@ int main() {
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window.close();
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return 0;
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} else if (event->is<sf::Event::Resized>()) {
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auto size = window.getSize();
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view.setSize(sf::Vector2f(size.x, size.y));
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view.setCenter(sf::Vector2f((float)size.x / 2, (float)size.y / 2));
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auto windowSize = window.getSize();
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float windowRatio =
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static_cast<float>(windowSize.x) / static_cast<float>(windowSize.y);
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float viewWidth = 1.0f;
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float viewHeight = 1.0f;
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float posX = 0.0f;
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float posY = 0.0f;
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if (windowRatio > ASPECT) {
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viewWidth = ASPECT / windowRatio;
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posX = (1.0f - viewWidth) / 2.0f;
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} else {
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viewHeight = windowRatio / ASPECT;
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posY = (1.0f - viewHeight) / 2.0f;
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}
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worldView.setViewport(
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sf::FloatRect({posX, posY}, {viewWidth, viewHeight}));
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}
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}
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updateShapePosition(shape, window, worldView);
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window.clear();
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updateShapePosition(shape, window);
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window.setView(view);
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window.setView(worldView);
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window.draw(shape);
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window.draw(text);
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drawGrid(window);
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// window.draw(worldLimit);
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window.draw(debugUI);
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window.display();
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double elapsedMilliseconds =
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@@ -80,7 +139,7 @@ int main() {
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lastTextUpdateElapsedMs += elapsedMilliseconds;
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if (lastTextUpdateElapsedMs > DEBUG_REFRESH_RATE_IN_MS) {
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text.setString(getDebugText(elapsedMilliseconds));
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debugUI.setString(getDebugText(elapsedMilliseconds, worldView));
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lastTextUpdateElapsedMs = 0;
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}
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}
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