#pragma once namespace Constants { constexpr unsigned WIDTH = 1920; constexpr unsigned HEIGHT = 1080; constexpr float GRAVITY = 781.f; constexpr float RESTITUTION = 0.8f; constexpr float FRICTION = 0.9f; constexpr float IMPULSE = 1000.f; constexpr float REST_PIXEL_VELOCITY = 2.0f; constexpr float BALL_RADIUS = 50.f; constexpr unsigned BALL_QUANTITY = 10; } // namespace Constants